The program also also prints a message when a loop is encountered or if the bound object is unresponsive. When an object's implementation exits but its name remains bound, it is marked as unresponsive.
kos
anthem
administrator <AdministratorAPI.Administrator>
conditions
kps
plugins
ImagePlayer
kos <loop detected>
world <loop detected>
simpleio
kos <loop detected>
world <loop detected>
receiver <KOS.Receiver>
services
PlayerFactory <PlayerAPI.PlayerFactory>
simpleio <SimpleIOAPI.SimpleIOFactory>
services-by-type
PlayerAPI.PlayerFactory
PlayerFactory <loop detected>
SimpleIOAPI.SimpleIOFactory
simpleio <loop detected>
world <loop detected>
imagerepo
administrator <AdministratorAPI.Administrator>
conditions
kps
plugins
BassImageRepository
kos <loop detected>
world <loop detected>
receiver <KOS.Receiver>
services
BassImages <RAPK.Repository>
services-by-type
RAPK.Repository
BassImages <loop detected>
world <loop detected>
replicators
anthem.cnri.reston.va.us <WorldAPI.Worldroot>
tools
visualizer <ReportingAPI.Visualizer>
types
% nslist kos/anthem/services-by-typeOutput:
kos/anthem/services-by-type
PlayerAPI.PlayerFactory
PlayerFactory <PlayerAPI.PlayerFactory>
SimpleIOAPI.SimpleIOFactory
simpleio <SimpleIOAPI.SimpleIOFactory>